Official dispatch feed

IRON NEST news

Stay current with every IRON NEST patch and developer update. See what changed, why it matters in play, and which guides to check before your next mission.

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Archive17 dispatches
IRON NEST command desk with teleprinters, map, and pressure gauges
Command desk · official game screenshot
Latest official update

Community Announcements · October 31, 2026

Patch #9: New Skirmish Mission and Bug Fixes

This update addresses 💥 "GROUND TRUTH" - NEW CHILL SKIRMISH MISSION 💥FIXED:; Incorrect date on "Iron Road" newspaper;; Field reports unreadable text going off the paper for Cyrillic font…

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Dispatch archive

Newest official announcements first. Dates and summaries come from the developer's Steam feed.

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IRON NEST DISPATCH #001: COMMUNITY ITEMS official update imageOfficial image
Patch intelligence

October 13, 2026

DISPATCH #001: COMMUNITY ITEMS

Attention, Operators. A new dispatch from High Command has just arrived. Brand-new Steam Community Items have officially been deployed. Collect Trading Cards, craft Badges, and rise through the ranks of High Command with each new Badge level! Decorate your personal headquarters with Profile Backgrounds and spread High Command's propaganda with exclusive Emoticons. Your loyalty deserves to be displayed, Operator. What's New? (card drop approximately every 30 minutes of playtime) Steam Trading Cards ➙ 7 unique IRON NEST Trading Cards. (craft a complete set of 7 unique trading cards to level up your badge) Steam Badges ➙ 5 unique Badge levels and 1 exclusive Foil Badge. (unlock as rewards by crafting steam badges or purchase directly from the steam points shop) Steam Profile Backgrounds ➙ 4 unique Profile Backgrounds. (unlock as rewards by crafting steam badges or purchase directly from the

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IRON NEST Patch #8: New Skirmish Mission and Bug Fixes official update imageOfficial image
Patch intelligence

October 1, 2026

Patch #8: New Skirmish Mission and Bug Fixes

Operators, New orders have arrived from High Command. A new free Skirmish mission, "Guarding the Strait", is now available. Identify the vessels moving through the strait, determine friend from foe, and engage hostile ships before they make it through... Changelog Version 1.0 (1705) ADDED 💥 GUARDING THE STRAIT - NEW TENSE SKIRMISH MISSION 💥FIXED: Entering some missions would reset requisition credits; Incorrect newspaper titles and subtitles after skirmish missions; Clicking on the campaign map mid-mission would not quit the mission; Shells fired before an emergency move would trigger the counter battery timer; Rare spawn error in the "Rock of Gibraltar" mission that could place the player slightly inland; Multiple medal requirements were far too high, with a few even impossible to achieve at gold rank; Pevious patches: \ • \ • \ • \ • \ • \ • \ Additional incendiary fires and PH's sho

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IRON NEST NEW MISSIONS ARE COMING TO IRON NEST official update imageOfficial image
High Command

October 1, 2026

NEW MISSIONS ARE COMING TO IRON NEST

Operators, IRON NEST is entering the next stage of the roadmap: ADDITIONAL FREE SKIRMISH MODES. The first mission deploys on October 1, 2026, with more missions to follow regularly. We’ll continue patching and improving IRON NEST along the way, but from this point forward, High Command is now preparing the next series of free operational objectives outlined in the roadmap. THE ROADMAP AHEAD Once the Free Skirmish Modes phase is complete, High Command will move on to: FREE ADDITIONAL CONTENT ➔ PAID EXPANSION ➔ FREE MULTIPLAYER ➔ ... Release windows for each next objective will be revealed as the campaign progresses. WHAT ABOUT CONSOLES, VR AND MOBILE? Trust us, bringing IRON NEST to consoles, VR, and mobile is something we really want to make happen. We are only a two-person team, so our time and resources are limited, but we are doing everything we can to move these plans forward. Severa

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IRON NEST Patch #7: Bug Fixes, GeForce NOW and More official update imageOfficial image
Patch intelligence

September 12, 2026

Patch #7: Bug Fixes, GeForce NOW and More

Operators, High Command is back with another field report. This update brings bug fixes, improvement, and a long-requested reinforcement: GeForce NOW support. Changelog Version 1.0 (1683) FIXED Loading from a save prevents the player from going to sleep IMPROVED Gun jammed if saving/loading mid-reload Reduced log file size ADDED GEFORCE NOW SUPPORT Pevious patches: • • • • • Gamescom 2026 Meetup Thank you to everyone who joined us at the official IRON NEST meetup at Gamescom 2026. Seeing so many of the Operators who helped turn our dream into reality was an incredible experience for us. We hope you wear the uniforms you received with pride. It was a pleasure to share a few stories from the front and meet so many of you in person. Our only regret is how quickly the time together passed. We sincerely hope this was only the first of many meetings to come. New Mission & Community Items As ou

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IRON NEST Patch #6: Bug Fixes and Save & Resume System official update imageOfficial image
Patch intelligence

August 22, 2026

Patch #6: Bug Fixes and Save & Resume System

Operators, High Command is now deploying one of the most requested features since the offensive began: SAVE & RESUME SYSTEM is now battle-ready. Thank you for your patience, and continued service on the front. Changelog Version 1.0 (1663) FIXED Mission soft lock on Iron Road if the player hits the train with 2 shells at the same time Steam gold medal achievements not unlocking Motion blur was missing from all screen shake events, irrespective of the toggle setting Consecutive kills medal in Iron Road was impossible to obtain Cat blocking the view if held while interacting with stations Missing Patreon Operator-tier names on guns Some names missing from credits and barrels ADDED SAVING ON MISSION EXIT, AND CONTINUING MISSION FROM SAVE Pevious patches: • • • • Special Commendation from High Command Before the Save & Resume System, was cleared for official deployment, a group of Operators f

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IRON NEST Patch #5: Minor Fixes and Improvements official update imageOfficial image
Patch intelligence

August 15, 2026

Patch #5: Minor Fixes and Improvements

Operators, We noticed many requests for a MID-MISSION SAVE SYSTEM, and Nick is working on this feature. Since this will be a larger-scale update and will take a little more time to implement, we decided to release a small patch in the meantime addressing three minor issues. Changelog Version 1.0 (1622) FIXED Desktop cursor visible on the main menu Colour Blind modes not applying IMPROVED Reduced ghosting effects on the clock Pevious patches: • • • Roadmap, Reports & Resources Remember, the first and most important place to stay connected with us has always been, and always will be, our Discord. That’s where Nick runs the game’s open development on a daily basis, discuss what’s happening behind the scenes, and stay in touch with Operators directly. We also recommend checking our regularly updated FAQ thread on the Steam Community Hub, where you’ll find answers to the most frequently asked

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IRON NEST Patch #4: Bug Fixes and Gameplay Improvements official update imageOfficial image
Patch intelligence

August 12, 2026

Patch #4: Bug Fixes and Gameplay Improvements

Operators, Tomorrow at 17:00 CEST, IRON NEST will be just one week old. The response has honestly taken us by surprise. Your reviews, reports, feedback, and sheer amount of support have gone far beyond anything we expected. The least we can do in return is make sure your reports keep reaching High Command. Changelog Version 1.0 (1618) FIXED Fire On Call mission breaking if you kill all targets before the assault is declared The final 2 medals in Rock of Gibraltar mission being unobtainable Incorrect dates on several newspapers Cursor locked in the main menu IMPROVED Reduced RAM usage (15% of reported crashes were caused by out-of-RAM issues) Phantom Battery mission balance ADDED Colour Blind Modes (3 currently available - High Command awaits your feedback!) Camera tilt customization slider while walking Toggle to turn on/off world space input hints Camera shake customization slider Pevio

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Patch intelligence

August 10, 2026

Patch #3: IRON NEST - PATCH 1.0 (1577)

FIXED: IMPROVED: ADDED: REMOVED: Mouse cursor sometimes missing after tabbing out during intros, cinematics, or scene transitions. Mission events not resetting correctly when replaying the same mission. Turret position and movement not resetting correctly between missions. Excessive log spam from interactions and other systems. Russian mission localization errors. Spanish mission localization errors. Polish mission localization errors. Off-centre spotters in Blindfire. Error detection and reporting (to better detect and fix future issues). Random crashes on some systems. Reduced RAM & VRAM usage. Updated crater visuals. Excessive log spam. Stopwatch horizontal offset setting for ultrawide monitors. Chromatic Aberration post-processing effect from the pause menu. DAY FOUR // FRONTLINE REPORT Over a QUARTER MILLION of you have bought IRON NEST. Those three days were all it took for you to

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Video preview for Patch #2: IRON NEST - PATCH 1.0 (1558)▶Video briefing
Patch intelligence

August 8, 2026

Patch #2: IRON NEST - PATCH 1.0 (1558)

FIXED SAVE FILE CORRUPTION & FAILING TO ENTER MISSIONS AFTER A CRASH. (We apologize for any trauma caused by witnessing that monstrosity) Cat’s eyes disappearing on Very Low graphics settings. Non-resetting elevation and elevation linkage lever when exiting a mission after shooting. Duplicated last fragments of patron names on cannons; also made the text larger. Cat still being carried after finishing a mission, causing it to glitch out. Engine control lights not working. IMPROVED Loading into the main menu or a mission and being unable to move the mouse. Discord code generation/account linking issues. ADDED (Motion blur only occurs during screen shake events, such as firing, or getting hit. This toggle removes it from those events) Motion Blur Toggle. DAY TWO FRONTLINE REPORT Over 200,000 Operators have already answered the call and joined the fight aboard the IRON NEST. Castile will re

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IRON NEST Patch #1: IRON NEST - PATCH 1.0 (1547) official update imageOfficial image
Patch intelligence

August 7, 2026

Patch #1: IRON NEST - PATCH 1.0 (1547)

FIXED Czech localization errors that broke mission intel. French localization errors that broke mission intel. Cat drop tooltip not disappearing when dropping it if the player looks at other interactables. Issue with the interaction with the coffee machine when trying to return to the main menu. Issue with the submit button not responding in certain scenarios in the pause menu. Incorrect/duplicate newspaper & record at the end of the High Tide mission. DAY ONE FRONTLINE REPORT The opening hours of IRON NEST have been nothing short of extraordinary. Thousands of you have reported for duty, taken your stations, sent in field reports, and filled the Steam front with your reviews. We’ve been reading your reports, and Nick is already working through them. Today’s update is the first reinforcement to reach the front, shaped directly by your feedback. Thank you for every dispatch from the field

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Video preview for IRON NEST IS NOW FULLY OPERATIONAL▶Video briefing
High Command

August 6, 2026

IRON NEST IS NOW FULLY OPERATIONAL

Operators. After thousands of design decisions, hundreds of sleepless nights, countless cups of coffee that legally qualified as industrial solvents… HIGH COMMAND CONFIRMS: IRON NEST IS FULLY OPERATIONAL To celebrate the launch, we've 🔴 increased the release discount from 20% to 25% 🔴. Not because some marketing spreadsheet told us to, but because this project was never ours alone. When we started making IRON NEST, there wasn't an army behind us. It was just us. Then a handful of people on Discord somehow looked at this strange little giant turret game and decided: "yeah... let's see where this goes." You kept showing up. You brought your friends into the ranks. You rallied Content Creators to our cause. You shared your stories, screenshots, clips, ridiculous strategies, and bug reports that occasionally resembled "minor and entirely acceptable casualties". Then, seemingly out of nowhe

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IRON NEST IRON NEST - Global Launch Times - August 6th official update imageOfficial image
Release briefing

July 29, 2026

IRON NEST - Global Launch Times - August 6th

High Command has issued the final deployment order. The drills are over. The global launch schedule is now locked in. Operators, synchronize your pocket watches and prepare to report for duty at the appointed hour. Months of preparation have led to this moment. The fate of Castile now rests in your hands. Failure to report on time will not be tolerated. GLORY TO THE OPERATORS! P.S. Late arrivals will be rewarded with reassignment to the infantry.

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IRON NEST IRON NEST verified on Steam Deck official update imageOfficial image
High Command

July 10, 2026

IRON NEST verified on Steam Deck

This front no longer ends at your desk. IRON NEST is now playable on Steam Deck. Deploy anywhere. Wherever High Command calls. If you encounter any bugs, crashes, or other performance issues while operating IRON NEST on Steam Deck, whether in the demo or 1.0 version, report them through the dedicated google form. Every report helps improve IRON NEST’s Steam Deck optimization. Thank you for your service, Operators.

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Video preview for High Command Report: Demo & Steam Next Fest▶Video briefing
Field report

July 8, 2026

High Command Report: Demo & Steam Next Fest

Operators, Before the next order is given, High Command must begin with one simple message: THANK YOU. Thank you for every report, review, screenshot, suggestion, and word of support. You turned a small two-person indie operation into something far greater than we ever expected. IRON NEST became the 🥇 #1 most wishlisted game of the June 2026 Steam Next Fest. It also became the 🥈 #2 demo of the entire festival by unique players. Even now, High Command still struggles to believe the numbers recorded in the June 29 report: To us, these are not just numbers. Each one stands for a son or daughter of Castile who entered the NEST, became an Operator, and joined the final drill before the full offensive begins on August 6, 2026. High Command could not be prouder... High Command could not be more grateful... Feedback, Bug Reports & Suggestions The demo remains available and will stay operationa

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Patch intelligence

June 30, 2026

Demo Patch

High Command to IRON NEST: The following field improvments have been applied to IRON NEST systems. PERFORMANCE Substantial performance improvements on lower-specification hardware. Progressive frame rate degradation during extended Uncontested Front operations has been greatly improved. NEW SHELL TRAJECTORY STOPWATCH A new shell trajectory time stopwatch.NOTE: The central clock is added to support future timed impacts and time-critical fire missions. However there are none of these types of missions in the demo. LEADERBOARD SYSTEM (FULL OVERHAUL): Daily leaderboards now active alongside the existing standings. End-of-mission commendations upgraded to higher quality. Expanded integration with the leaderboard Discord bot. GLORY TO THE OPERATORS! GLORY TO THE OPERATORS! GLORY TO TH...

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From patch note to firing line

Use updates without losing the operating chain

A balance change matters only when you know which station, calculation, or mission procedure it affects. These three manuals are the fastest way to re-check a solution after a new build arrives.

How updates are checked

Official notes, practical context

Every story starts with an official Steam announcement. We separate confirmed changes from community findings, explain the effect on play, and point you to the guides that may need another look. Community reports are clearly labeled and include a patch or version warning when details may change.